Superhero play
This topic is a Contemporary Issue identified in Chapter 5,
Play and the Developing Child, of Exploring Early Childhood.
It defines superhero play, outlines the benefits of superhero play
to children's development, and discusses ways parents and other
carers can successfully manage the superhero play of children.
What is superhero play?
Superhero play is a form of creative or pretend play in which children
imitate action heroes that they admire. In a child's social and
moral development, 'good guy versus bad guy' play is normal and
important.
Canadian child development expert June Meyer (1993) suggests that
there are two types of superhero play: one involves children playing
with commercial figures or dolls of superheroes, and the other is
dramatic play where children use props and dress up in clothes.
Meyer believes dramatic play should be encouraged. Figurine play
is limiting and the toys are predictable and often dull a child's
own imagination. In the dramatic form, children organise a drama
and use their imagination and skills to create a game.
Preschool-aged children enjoy superhero play, with the most intense
interest shown by four to five-year-olds, according to Booth Church
(2004). Preschoolers are not in control of their lives. The rules
are set for them and adults make decisions for them. Superhero play,
where they imitate heroes who overcome any obstacles they face,
helps children to establish their own identity. They are beginning
to understand the difference between good and evil, and they are
keen to identify with the 'good' characters as they struggle to
stop themselves from doing 'naughty' things.
Sometimes parents and carers become concerned that superhero play,
by its dramatic nature, can become too aggressive or disruptive.
If properly supervised, however, superhero play can be a great stimulus
of imagination and allow children to use up energy.
Benefits of superhero play
- This form of dramatic play, centering on themes of good and
bad, friends and enemies, and power and vulnerability, helps children
to learn the difference between these concepts, understand rules
and control their naughty impulses.
- Preschoolers feel relatively powerless as they are expected
to follow rules and listen to adults. They can 'try on' power
from both sides: the frightening negative side of the 'bad guy'
and the warm positive side of the 'good guy'. They gain control
over fears by experiencing both sides of power play. Superhero
play allows children to feel more in control and face their fears
such as bedwetting, monsters, animals, going to childcare, or
parents divorcing.
- Pretending to be a brave superhero can help children imagine
what frightening experiences are like and be more comfortable
trying new things. It gives them courage and strength. For example,
children may insist on wearing a Superman costume to make them
feel safe and in control.
- Young children can use superhero play to help make sense of
confusing experiences and understand their place in the world.
It helps children establish their own individuality.
- Superhero play helps children develop problem-solving skills
as they examine lots of possible solutions to a problem.
- Children learn about cooperation and team work as they sequence
a story together, negotiate how play will proceed, and solve problems
as a group.
- As with other forms of pretend play, superhero play helps children
use and develop language skills. Their vocabulary is expanded
as they interact with other children and supervising adults.
- Superhero play assists children's socialisation. Curtis (2003)
explains that children who are involved in managed superhero play
interact better with adults, and feel a sense of belonging in
a group.
- By pretending to be someone else, children imagine how others
feel and become aware of the needs of others and the reasons why
people behave as they do. Superhero play gives children first-hand
experience in empathy.
- Creativity is encouraged through superhero play. Children play
at imaginary games for longer and develop more involved plots
and scenarios.
- Superhero play assists physical development as children jump,
run and actively imitate the superhuman traits of their heroes.
Physical confidence grows as children show off their physical
feats.
Managing superhero play
To enable children to gain the most from superhero play, and to
keep it controlled and avoid chaos, parents and carers can follow
these guidelines.
- Set reasonable limits and rules. Make it clear that aggressive
behaviour is not acceptable, and let children know when and where
superhero play is allowed. Outside is best and remind children
that safety comes first, so talk about what actions may be unsafe,
such as jumping off the fence.
- Be involved in the play. In this way you can intervene when
things become aggressive or dangerous, or when children become
scared or angry. You can become part of the game, offer new options
and experience play from the child's own viewpoint.
- Encourage open communication with children. Talk about the game
(after it has finished) and ask your child to share his or her
feelings. Also, explain why you don't like it when he or she pretends
to hurt or kill someone and help him or her to find alternatives
to problem solving and conflict resolution.
- Limit the aggressive superhero shows children watch. Monitor
the television children watch. Watch these shows with children
and talk about what is happening and how the shows are made. Media
Awareness Network explain that pointing out the predictable stories
and characters of the shows can reduce the power the show holds
for children. By limiting passive television watching, children
also have more time for creative and interactive play in a supportive
environment.
- Provide other environments for children to express themselves.
Use clay to pound out anger, or dance to burn excess energy. These
are other ways that children can be powerful and control the game.
- Encourage imaginative and creative aspects of superhero play.
Help children to be active and develop new plots that allow for
action without fighting. Media Awareness Network also suggest
that creating costumes, props and settings can be a very important
part of the play.
- Talk about real heroes. Use newspaper stories, television news
and other media to discuss that real heroes are brave, helpful
and caring. Help children to become heroes themselves - raise
money for SIDS, take part in a charity walk together.
- Help children see the positive qualities of superheroes, not
just their physical powers. Emphasise when superheroes show kindness
and help others, and praise children when they do the same.
- Offer children alternative superheroes who use peaceful methods
and ingenuity to solve problems. The ABC program, Save-ums, stars
'pint-sized superheroes who race to the rescue to solve preschool-sized
emergencies through collaborative problem solving, critical thinking,
and the creative use of technology. These colourful 3D animated
characters offer kids an opportunity to feel safe in an exciting
adventure world that is bursting with thrills, comedy and challenges.'
(ABC Kids Shows, 2004). These types of superheroes target those
children who most enjoy superhero play - preschoolers - and provide
them with positive role models. The Save-ums' motto is 'Small
is powerful - Believe It!'.
- Give children choices and power in their lives. Let children
feel responsibility and autonomy in making decisions, such as
choosing what colour shirt to wear or which playground to visit.
- Stress peaceful problem-solving. Talk about conflict resolution
skills and practise these skills with children. Discuss how these
skills can be applied to situations depicted in superhero shows.
- Don't give in and buy every new superhero toy. Show children
how to play with characters they already have in different ways,
such as involving the 'good guys' and the 'bad guys' in a rescue
mission together), and choose toys that allow children to use
them in a number of ways, such as Lego or Mobilo.
- Develop a child's sense of self-worth and affirm his or her
own power. Praise children when they accomplish real achievements,
such as completing a puzzle or learning how to tie shoe laces.
Also recognise their strength and physical abilities in the same
way.
- Talk about what it means to be a friend. Highlight the importance
of accepting differences in others and help children to rotate
roles in superhero play so that everyone has a turn at being the
'good guy' and the 'bad guy'.
References
ABC Kids Shows (2004) 'The Save-ums', at
http://www.abc.net.au/
(27 April 2004)
Booth Church, E (-) 'When good kids play the bad guy', at http://www.scholastic.com
(1 April 2004)
Child and Family Canada (-) 'Superhero play' at
http://www.cfc-efc.ca/docs/mnet/00001_en.htm
(1 April 2004)
Curtis, P (2003) 'Why toy guns are back in the classroom', at
http://www.education.guardian.co.uk/
(21 April 2004)
De Gaetano, G (-) 'Acceptable superhero play' at
http://www.scn.org/
(21 April 2004) Haddam, J (2001) 'Preschool Passions'
at
http://www.parents.com/
(24 April 2004)
Hewitt, D (1997) So this is normal too?, Redleaf Press, USA
Kid Source (-) 'When children imitate superheroes', at http://www.kidsource.com/parenting/imitate.hero.html
(1 April 2004)
Media Awareness Network (-) 'Managing superhero play', Tip Sheet
at
http://www.media-awareness.ca/
(1 April 2004)
Parenting Preschoolers, Issue #3, 'War play, gun play, superhero
and violent play … why won't it go away?' at http://www.ext.nodak.edu/extnews/pipeline/pp-3w.htm
(1 April 2004)
Rossmanith, A (1997) When will the children play?, Reed Books,
Melbourne.
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